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  • Full Name: Thomas Robert David Hill
  • D.o.B.: 16th March 1984
  • Degree: Graduated with a First Class (Hons) in BSc Computer Games Programming at the University of Teesside.
  • A levels: A, B, C in ICT, Mathematics and Physics respectively.
  • As levels: C in Product Design
  • GCSEs: 4 A*s, 5 As, 1 B and 2 Cs overall
  • Location: Wickford, Essex, UK.
  • Career Ambition: To become involved in the Games Industry, specifically Programming in Games Development, with later goals of moving to production / anything I can help with!

Full C.V. in Microsoft Word or Adobe PDF format available upon request.

Iím a potential employee looking for a career as a programmer. Currently equipped with excellent C/C++ skills, a highly enthusiastic and outgoing personality, and topped off with the fact Iím a great team player, Iím looking to join your professional, creative environment.

I believe that I take a flexible approach to work, with me quite happily working within a team and also on my own, multitasking as appropriate, as proven through all of my previous job experiences. I am also sociable, and enjoy meeting new people. Having good work relationships is very important to me, but is secondary to the task in hand.

I am able to remain focused on a task and be calm under pressure Ė I enjoy working to deadlines and producing deliverables. Overall with these qualities combined with my eagerness to learn I believe I would suit your company and it would suit me.


July 2004 - August 2005 Rare Ltd., Manor Park, Twycross, Warwickshire, CV9 3QN

Intern Software Engineer, Twelve Month Industrial Placement

Nine Months spent within the Research & Development team which began with bug fixing and feature addition to the companyís internal SDK. Focus changed to work for another teamís in-game editor, which required liaison with both programmers and artists located in another office on site. My time in R&D culminated in a three month conversion of an in-house Xbox project to the Xbox 360 platform.

Three Months spent with the Perfect Dark Zero team, which involved the creation of an automated testing system. This involved setting up a series of automated testing procedures to be run before Engineer commits, while also collating the manual update/build/submit processes of the game to become an automated process to run on a standalone build machine.

May 2003 - June 2004 UoT Studentsí Union, Borough Road, Middlesbrough, Cleveland, TS1 3BA
  Bar Staff within the Unionís Bar and Club.

C++, C and Java Programming, Xbox & Xbox 360 Development Environment, MS Visual Studio .NET, MS Source Depot (Perforce), MS Product Studio, WinCVS, HTML, MS Office, MS Windows 2000/XP, DirectX 8/9

Working Knowledge: C# Programming, HLSL & Shader Model 1.0, Direct Play, Macromedia Dreamweaver, OpenGL, Renderware, Adobe PhotoShop, MS Visio, Softimage XSI, MS Project, Linux


2002 - 2006

Teesside University, Borough Road, Middlesbrough, Cleveland, TS1 3BA
First-Class Honours in BSc (Hons) Computer Games Programming

Modules included:
C Programming ▪ C++ Programming ▪ Games AI ▪ Graphical Programming ▪ Advanced Graphical Algorithms ▪ Online Games Programming ▪ Games Physics ▪ Computing Mathematics ▪ Graphical Mathematics ▪ Games Software Design ▪ Games Design ▪ Games Production

Final Year included:
Final year project investigating automation of production of asset data from map details ▪ Whitted Ray Tracing offline renderer ▪ Networked version of Asteroids


2000 - 2002

Bromfords' Sixth Form, Grange Avenue, Wickford, Essex, SS12 0LZ.

A Levels: ICT (A)Mathematics (B)Physics (C)
AS Level: Product Design (C)

(In all: 380 UCAS points, inc. General Studies)

1995 - 2000

Bromfords' Technology College, Grange Avenue, Wickford, Essex, SS12 0LZ.

12 GCSEs: Four A*s (Including Early Entry Mathematics) ▪ Five As ▪ One B ▪ Two Cs

Volunteered to work at GDCE as a helper for delegates ▪ Day of Difficultly testing for Reflections, Newcastle ▪ Regularly enjoy games of Squash ▪ Have run and managed a successful Nintendo Fan site, UK Nside ▪ Co-founded, and former chair of the ‘Games Studies Society’ at University ▪ Tour Guide representative for School of Computing for prospective students


References available upon request.


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